using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
using System;

namespace BeatingMole
{
    class CBusEnemy7 : CBusEnemy
    {
        public CBusEnemy7(ContentManager content, SpriteBatch spriteBatch, GameTime gameTime)
            : base(content, spriteBatch, gameTime)
        {
            _enemy = new CInfoEnemy7(content);
        }
    }
}
